Söldner-X 2 out now! Gameplay Video #4

Wednesday, May 26, 2010

Yes, that's right! Söldner-X 2: Final Prototype is finally available for download on the PlayStation®Network -- as long as you are living in North America. Gamers in Europe (and other territories covered by SCEE) will have to be patient for just a few more hours until the European PlayStation®Store update is taking place later this afternoon. (Update: The European release is now live as well!) A release in Asia (apart from Japan) will follow from June 1st onwards.

In case you are just waiting for your download to complete or are still hesitant, here's another fourth (and currently final) gameplay video for your viewing pleasure. To remind you once again, you can watch back all Söldner-X 2: Final Prototype videos on our YouTube channel or on GameTrailers.com.



On behalf of the entire team behind Söldner-X 2, I'd like to say thanks a lot to all gamers around the world for showing their support. We really appreciate every single one of you!

Söldner-X 2 scores 8.5 at IGN.com

Tuesday, May 25, 2010

"Perhaps the most notable aspect of Soldner-X 2 is that it's gorgeous." (IGN.com)

The very first Söldner-X 2: Final Prototype review is now live on IGN.com and it's great to see that our baby is off to a brilliant start. Söldner-X 2: Final Prototype has been awarded with the IGN Editor's Choice, scoring an impressive 8.5/10.

You can read up the complete review at IGN.com. Expect more reviews to follow soon... .

Gameplay Video #3


It's less than 24 hours until Söldner-X 2: Final Prototype is expected to go live on the North American PlayStation®Store (European gamers will need to be patient for a few more hours) and we are happy to bring you more gameplay video footage.

Gameplay Video #3 takes you to stage 3 (Ethia Ruins) and stage 4 (Ellje Woods), plus a look at Ethia Ruins's boss battle. Enjoy!



Don't forget, you can watch back all previously released Söldner-X 2: Final Prototype videos on our YouTube channel or on GameTrailers.com.

Soundtrack CD out now!


Right on time to coincide with release of the game, the Söldner-X 2: Final Soundtrack is out now. We've spoken about this compilation on a couple of occasions, so what we are giving you today is another third and final preview medley as well as a few actual pictures of the product itself.

The Söldner-X 2: Final Soundtrack contains all 30 tracks from the game, composed, arranged and produced by Rafael Dyll. The CD can currently be purchased right here.

Tune in to all three available preview medleys:


And finally check out the small image gallery after the jump.



Gameplay Video #2

Monday, May 24, 2010

It's less than 48 hours until the North American Söldner-X 2: Final Prototype product launch, a perfect time for another video release.

Once more, the following gameplay video contains footage based on the first two stages of the game (Zeus Sector & Reef Complex), including a look at Reef Complex's boss battle (one of my personal favorites in the game).



Watch out for more updates, including further gameplay videos later this week.

Söldner-X 2 avatars

Sunday, May 23, 2010

Do you think you have what it takes to be one of the biggest Söldner-X fans? Then we might have just the right (virtual) item for you in the pipeline. Show your commitment to all your PlayStation®3 online buddies and add one of the soon to become available Söldner-X 2: Final Prototype avatars to your PlayStation®Network online ID.

Five different Söldner-X 2 premium avatars will be released during the month of June at a price of 49cents each only. And if you happen to live in parts of Asia (such as Hong Kong, Taiwan or Singapore), you may want to visit your PlayStation®Store right away, the full range of Söldner-X 2 premium avatars has already been published over (t)here.

Adding your new avatar to your PlayStation®Network online ID is easy, but remember that each avatar can only be used in conjunction with the online ID that it was purchased with.


Oh, and I almost forgot to mention that there's also going to be a bundle containing all five avatars at a discounted price. Release dates for all avatars vary depending on your region, so make sure to follow our blog for updates.

Gameplay Video #1

Friday, May 21, 2010

Counting the days already? Today we are going to spice up your appetite just a little more with the first of a series of gameplay videos. The following footage shows excerpts taken from the first two stages of Söldner-X 2: Final Prototype, hitting the PlayStation®Store next Tuesday/Wednesday (Oh, I think I've mentioned that before, haven't I?).

'Nuff said, here's gameplay video #1.



You can also watch this and other videos on our YouTube Channel or download it from our press section.

Have a great weekend!

Just one week to go!

Wednesday, May 19, 2010

Have you started counting days yet? It's just one week to go until Söldner-X 2: Final Prototype finally touches down on the PlayStation®Store next week (May 25th US / May 26th Europe) and from what we can tell you, we are absolutely excited about the upcoming product launch.

Just in case you've missed out on the official launch trailer or would like to watch it once again, just a small reminder that it's now also available for download on the US PlayStation®Store (and European one as well in a couple of hours).

What's more? If you are residing in parts of South East Asia, Söldner-X 2: Final Prototype is expected to become available on the Asian store front just one week after the US launch, on June 1st, 2010.

Also available on time is the Söldner-X 2: Final Soundtrack, a compilation of all 30 tracks from the game. If you haven't done so already, you can preorder the CD right here.

Last but not least, a few more interesting blog posts are going to follow during the next couple of days, including additional game play videos, yet more details about the soundtrack compilation and another in-depth look at the challenge system. So don't forget to bookmark us and check back frequently for updates!

It's all about scoring...

Thursday, May 13, 2010

It's less than two week to go until the Söldner-X 2: Final Prototype product launch, time for another in-depth article. We've spoken before about how the play rank system has an influence on the game's scoring system and today we will give you a little more insight about how the whole scoring system works.

Score multipliers linked to the play rank & difficulty setting

First and foremost, the best way to increase your overall score will be through the score multiplier, which is linked to your play rank (dynamic difficulty) and the difficulty you have selected in the options menu. There are eight different score multipliers linked to each difficulty setting. The lowest one is linked to the lowest play rank ('G'), the highest one to the highest rank ('S'). Whenever you score, the score you obtain will directly be multiplied.

Difficulty/RankGFEDCBAS
Beginner12345678
Normal246810121624
Hard68121620243248
Extra hard1216243240486496


Söldner-X 2 launching on May 25th

Thursday, May 6, 2010

We finally got the update that many of you have been waiting for. Today we are very pleased to announce that it's less than three weeks to go until Söldner-X 2: Final Prototype will touch down on the PlayStation®Network.

What's even better is that gamers in North America and Europe (+Australia and other countries that are covered by SCEE) can start battling for high scores on almost the same time as Söldner-X 2: Final Prototype will launch in both territories in the very same week.

Current launch lineup:

North America:May 25th$12.99
Europe:May 26th€12.99/ £9.99
Asia:tbatba