Play rank system explained
Friday, January 22, 2010
Today's post gives you the first insight on one of Söldner-X 2: Final Prototype's major new features. In case that you have been following earlier announcements, chances are that you have already heard about it. If not, don't worry, you can find a lot of in-depth details in this blog post.
First of all let's start with some background information. When you play Söldner-X 2 for the first time, you will find two difficulty settings in the options menu, called "Beginner" and "Normal" mode. You can unlock further difficulties during the process of the game but let's now focus on the dynamic difficulty mode, the play rank system.
To make Söldner-X 2 on the one hand fair and attractive to new players, yet on the other hand challenging and rewarding for those who like to invest more time and get the maximum out of the game, the play rank system measures the player's performance and automatically adjusts the game's dynamic difficulty setting, which is then reflected in the play rank.
The play rank gauge (see picture below) contains the following elements:
Welcome
Wednesday, January 20, 2010
Hello fellow Söldner-X gamers and blog readers. In the official Söldner-X 2: Final Prototype blog you will find first hand information about our upcoming video game project, published by eastasiasoft and currently in development at SideQuest Studios.
Edging closer to its release, we will explain you the most interesting features, including the game's dynamic play rank, chaining and scoring system. We will also keep you updated with new screenshots, videos and any other interesting information.
This is also the space where we will update you with confirmed release details, so make sure to bookmark us, check back frequently or subscribe to our RSS feed.
For more product details, also visit www.soldner-x.com.
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