Today we are very excited to bring you more details about yet another brand new feature that has been added to Söldner-X 2: Final Prototype. You might already have spotted some devastating attacks from the last batch of screenshots that were released last week. Yes, we are talking about the limit attack.
Next to the shockwave bomb that is once again making its return to Final Prototype, each playership can equip a very strong limit attack.
How does this work?
Your ship is equipped with two standard weapons by default and has one free slot for a bonus weapon (we will talk about this in detail in one of the next blog posts). You collect weapon extras to your free third weapon slot. Each time you collect any weapon extra, a slot of your limit attack bar will be filled. Collect three weapon extras and they will merge into one powerful limit attack.
What are limit attacks good for?
Limit attacks are extremely powerful, much more powerful than the shockwave you might remember from Söldner-X: Himmelsstürmer. Once your limit attack is fired off (triggered by the "O" button on default), massive damage will be dealt to all foes on screen (standard enemies will die instantly) and all bullets will be cleared as well.
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Each playership will have its unique limit attack. Check out the following screenshots and work in progress video footage to see a limit attack in action. (all content is still subject to change prior release!)